Games, Gamification, & Serious Games for Health Professions Educators
📅 Thursday, September 2nd, 2021
💻 Delivered Virtually
In the age of Zoom, there is often disengagement with teaching sessions among learners and their trainees. Often this is from a lack of opportunities for connections among learners and their educators.
This is a 120 minute session designed to teach health professional educators the benefits of using games and gamification in the educational setting. A group of facilitators who have successfully designed and used games in their own teaching will share techniques, pearls, and pitfalls from their own experience.
Participants will make a draft of a simple tabletop game to use in their next teaching session and get feedback from other participants and facilitators.
Facilitators will include designers of educational games, including: a phone application to teach dermatology topics (Top Derm), an application based game to teach EKG interpretation (ECG Stampede), a card game to teach guideline based antibiotic use (Empiric), a tabletop game for making connections across medical concepts (Table Rounds), a card matching game for pediatric dermatology (Cards Against Paediatric Dermatology), and a board game that teaches communication and patient flow in the emergency room (Gridlocked).
By the end of the workshop, participants will be able to:
Know the difference between games, gamification, and serious games.
Describe how games, or game elements, function to serve educational goals through modifying behaviors and attitudes of leaners.
Review some successful examples of analog and digital games used for health professions educators.
Make a draft of a tabletop game to use in your next teaching session.
Missed the Event? Watch the Recorded Session
Introductions: workshop facilitators & participants
Introduction to games, gamification, & serious games
Overview: successful examples of analog & digital games for health professions educators
Breakout groups: live gameplay via Jamboard
Debrief: mechanics, challenges, & benefits
Breakout groups: design simple tabletop games
Discussion: challenges & opportunities in developing games for learning
Speakers & Facilitators
Dr. Teresa Chan (@TChanMD) is an associate professor in the Division of Emergency Medicine, Department of Medicine at McMaster University. She is the assistant dean for McMaster Faculty of Health Sciences Program for Faculty Development (@MacPFD). She is an avid scholar in health professions education and works with the MERIT group (@MERIT_McMaster), and conducts research and scholarship within this area.
Dr. Michael Cosimini (@MichaelCosimini) is an assistant professor of clinical pediatrics at the Keck School of Medicine and an attending physician at Children’s Hospital Los Angeles. His work focuses on educational scholarship in the areas of podcasting and serious games for medical education. He is the designer of Empiric Game.
Dr. Sarah Edwards (@drsarahedwards) is a senior resident in Emergency + Paediatric Emergency Medicine in Leicester, in the UK. She is the social media editor for the Emergency Medicine Journal. She is involved in several education organisations including EM3 and RCEM Learning. These provide EM #FOAMed based resources. She has an interest in game development and gamification of medical education. This includes Cards Against Paediatric Orthopaedics, Cards Against Paediatric Dermatology, and Bed Block.
Dr. Fadial is an Assistant Professor in the Department of Emergency Medicine at the McGovern Medical School. He completed residency at Harbor-UCLA Medical Center and medical school at the David Geffen school of Medicine at UCLA. As Educational Technology and Innovation Officer, Tom develops unique educational tools including diagnostic and management algorithms which can be found at ddxof.com. His other medical education projects can be found at Fadial.com.
Dr. Eric Gantwerker (@DrEricGant) is a Pediatric Otolaryngologist at Cohen Children's Medical Center at Northwell Health, Associate Professor of Otolaryngology at Zucker School of Medicine at Hofstra/Northwell, and Vice President, Medical Director at Level Ex. He holds a Master of Medical Science (MMSc) in Medical Education with a special focus on educational technology, educational research, cognitive science of learning, and curriculum development from Harvard Medical School. Level Ex currently has 5 main game titles that are free to download and provide free CME for healthcare professionals, namely: Airway Ex, Gastro Ex, Pulm Ex, Cardio Ex, Top Derm, and even COVID-19 content.